:: G A M E H O T E L ::

International Event Series on Interactive Entertainment

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Since its spectacular Paris debut, GAMEHOTEL, the successful international think tank and event series, has transposed the latest trends in interactive entertainment into vibrant shows and inspiring congresses.

Packed with ideas, style, and a whole lot of fun, it features the world's leading game industry visionaries, and offers wide-ranging access to the global phenomenon of interactive entertainment. more





GAMEHOTEL has received praise from specialized and mainstream media.

"Moments of rare cultural insight. Refreshing and exuberant!" (Edge Magazine, London)

"The place where you discover tomorrow's games and digital heroes." (Télérama, Paris)

"A much-needed counter-balance to the industry's play-it-safe agenda." (Xbox Nation, San Francisco)

"Relaxing atmosphere, cheerfully designed!" (Famitsu Magazine, Tokyo)

"Crawling with hot game designers. A slick stage presentation and interview extravaganza ... impressive." (Kotaku)

"A celebration of video gaming as it relates to pop culture at large!" (Gamasutra, San Francisco)

"A groundbreaking gaming lifestyle event that puts games on the public radar." (German National TV ZDF)

"Some of the most innovative people in games - a success." (Gamespot, San Francisco)

"A great evening on digital pop culture." (Libération, Paris) more



The spin-off GAMEHOTEL THINK TANK analyzes critical trends and business opportunities in interactive entertainment.

In collaboration with partners from the games industry, research, and the media, it spotlights the influence of games in the media, in marketing, communication, advertising, service and product design. It designs and co-produces events, seminars, and innovation workshops throughout Europe. more



Catch a glimpse of GAMEHOTEL's stylish live events.

A selection of images from GAMEHOTEL's flagship events in Europe and the US. more




Stars and rising stars, future directions of interactive entertainment, and the magic of games!

This journey into the universe of games and digital pop culture will feature some of the world's most exciting interactive entertainment visionaries, including many GAMEHOTEL guests.

The book, co-authored by GAMEHOTEL founder Tina Cassani, and TNC Network director Bruno Beusch, is scheduled for release in 2010.




Contact data, press releases, and information on sponsorship opportunities. more



GAMEHOTEL THINK TANK. The Future of Interactive Entertainment. more

GAMEHOTEL AT GAMESCOM COLOGNE. Boss Suite edition at Europe's biggest interactive entertainment event.

GAMEHOTEL PARIS. Season Eight's edition of the legendary Paris Extravaganza.

GAMEHOTEL & GAMEPROMENADE ZURICH.



GAMEHOTEL 'BOSS SUITE' COLOGNE. A summer night rooftop party and talk-show extravaganza at Gamescom Cologne, featuring a roster of heavy hitters from the global interactive entertainment industry. more

GAMEHOTEL 'FUTURE MOVES II'. An electrifying two-day event featuring the thrilling Grand Game Battle, a top-notch congress, and another edition of the legendary live show with some of the world's most respected game designers. more

GAMEHOTEL 'GAMING INTO LIFE'. A world-class lineup of game visionaries spotlights the power of interactive entertainment, as GAMEHOTEL swaps the familiar Silicon Valley and Paris venues for the vibrant feel of one of Europe's most thriving club environments. more

GAMEHOTEL 'JAPAN UNLIMITED'. Celebrated Japanese game creators make their first public appearances in Europe as another exuberant GAMEHOTEL show explores promising threads of innovation and creativity in interactive entertainment. more

GAMEHOTEL 'FUTURE MOVES'. Extreme hover board racing, stylish kung fu moves, and novel control systems - visionary game creators from Europe and the US offer a glimpse into the rich future of interactive entertainment. more

GAMEHOTEL 'GDC CALIFORNIA'. From high-profile game creators to Asia's wildest urban toy designers and MTV Award-winning music video directors - all come together as GAMEHOTEL's flagship event premiers at the world's largest game development convention. more

GAMEHOTEL 'GAMING INTO LIFE II'. Thousands of game aficionados and broad audiences flock to the two-day festival featuring another flagship live show with world-class designers, a vibrant expo, and a top-notch congress. more

GAMEHOTEL 'PARIS EXTRAVAGANZA'. With a stellar line-up of hand-picked guests from the international games and digital pop culture scenes, GAMEHOTEL kicks off in Paris with an exuberant event to an enthusiastic audience. more



Leading game developers, top game industry executives, hot innovators from design, music, and film - GAMEHOTEL plays host to high-profile guests:

Tetsuya Mizuguchi, Mark Healey, Alex Rigopulos, Phil Harrison, Cevat Yerli, Jade Raymond, Patrice Desilets, Masaya Matsuura, David Cage, Keiichi Yano, Keita Takahashi, Mathieu Castelli, Will Wright, Matias Myllyrinne, Neil Young, Alan Yu, H5, Doug Church, Peter Molyneux, Julien Merceron, Chris Hecker, Gareth Wilson, Adrian Hon, Petri Purho, Ru Weerasuriya, Tom Söderlund, Devilrobots, FuriFuri, Brothersfree, Steven Poole, David Choquet, and many more. more




Exclusive urban vinyls and cool tees by leading toy designers and graphic artists.

Limited edition designer toys, created by GAMEHOTEL guests FuriFuri, and exclusive orange series tees, featuring logo design by Superdeux, are sold out.

Fresh Season Seven collectables will be available soon.



GAMEHOTEL THINK TANK AND EVENT SERIES - THE FUTURE OF INTERACTIVE ENTERTAINMENT

Since its spectacular Paris debut, GAMEHOTEL, the successful international think tank and event series, has transposed the latest trends in interactive entertainment into vibrant shows and inspiring congresses. Packed with ideas, style, and a whole lot of fun, it features the world's leading game industry visionaries, and offers wide-ranging access to the global phenomenon of interactive entertainment.

The acclaimed series was launched in 2003, and has since taken place in Paris, California (GDC), Cologne (Gamescom), and Zurich. Due to its unique approach, GAMEHOTEL has established itself as one of the rare events to successfully reach the general public, the media, and industry professionals alike. The guest lineup reads like a who’s who of interactive entertainment. Over 60 heavy hitters of the games industry, but also forward-thinking personalities from the media, movie, music, toy and fashion industries have shared their visions during GAMEHOTEL's flagship events, and in its various spin-offs.



DRIVING FORCE
GAMEHOTEL has established itself as a dynamic, trend-setting international brand with a fresh image in the field of interactive entertainment and digital lifestyle. "GAMEHOTEL's success confirms the expectations of growing audiences for events that merge fun with intelligent discourse," says GAMEHOTEL executive producer Tina Cassani. GAMEHOTEL stands for innovative and entertaining events with high credibility and acceptance amongst target audiences. The series spotlights interactive entertainment as a driving force in economy and society, and shows what the future holds. | media clippings | images | guest lineup |

SHOW, CONGRESS, EXPO
At the legendary GAMEHOTEL SHOW, the event series’ international hallmark, interactive entertainment veteran, long-time media professional and GAMEHOTEL director, Bruno Beusch, receives the world’s finest game designers and industry personalities for an exciting talk-show extravaganza in a vibrant live setting. At the top-notch GAMEHOTEL CONGRESS, leading international specialists spotlight the growing influence of game-related strategies in marketing, advertising, service and product design. At the highly interactive GAMEPROMENADE, the series' consumer format, broad audiences discover the full spectrum of today’s interactive entertainment, from blockbuster titles to innovative new genres and casual games.

THINK TANK
In 2007, GAMEHOTEL launched the spin-off GAMEHOTEL THINK TANK. In collaboration with leading partners from the industry, research, and the media, it analyzes critical trends and business opportunities at the hot spots of interactive entertainment, media, marketing, communication, advertising, service and product design. In addition, it produces an ongoing series of broadcast and cross media programs, as well as executive seminars, conferences, innovation workshops, and reports. | gamehotel think tank |



SEASON ONE TO SEASON SEVEN
GAMEHOTEL, "a valuable and enduring achievement" (Edge, London), was launched in January 2003 in Paris with an exuberant event to an enthusiastic audience. | review 'paris extravaganza' |

For Season Two, GAMEHOTEL's flagship live event became an add-on to the world's largest game development convention, the Game Developers Conference in California, attended by over 15'000 professionals and key decision makers. Among the GAMEHOTEL show's guests: Tetsuya Mizuguchi, Phil Harrison, and Masaya Matsuura. | review 'gamehotel california' |

Season Three's two-day flagship event, "a slick stage presentation and interview extravaganza," was "crawling with hot game designers; impressive." (Kotaku). Two of today's most celebrated Japanese game creators made their first public appearances in Europe, as well as Mark Healey (creator of LittleBigPlanet), and Alex Rigopulos (creator of Guitar Hero and Rock Band). Furthermore, a new series dedicated to the multifaceted relationship between creativity and technological innovation was launched. | review 'gamehotel japan unlimited' | review 'gamehotel future moves' |

For its first edition in German-speaking Europe, GAMEHOTEL swapped the familiar Silicon Valley and Paris venues for the vibrant feel of one of the continent's most thriving club environments. Season Four's exuberant GAMEHOTEL SHOW in Zurich was a resounding success, complete with a world-class guest lineup and an enthusiastic audience. Legendary game developer Peter Molyneux, one of the event's star guests, commented: "Every event on video games should be as much fun as GAMEHOTEL!" The live show was held in conjunction with the high-profile GAMEHOTEL CONGRESS where leading international speakers spotlighted the growing influence of video games in various creative industries, marketing, and the media. | review gamehotel 'gaming into life' | review gamehotel conference |

Season Five's flagship event received an equally enthusiastic reception from the audience, the media, and the industry. German National TV ZDF: “A groundbreaking gaming lifestyle event that puts games on the public radar.” During the three-hour GAMEHOTEL SHOW extravaganza, Jade Raymond, producer of the highly anticipated Assassin's Creed, and Cevat Yerli, creator of Crysis, blew away the audience with exclusive live demos of their titles. Alex Rigopulos rocked the house with a spectacular preview of his latest master piece Rock Band. Among the many highlights of the GAMEHOTEL CONGRESS, held in conjunction with the live show, was the visionary keynote speech by industry notable Doug Church, head of the Steven Spielberg Project at Electronic Arts Los Angeles. The new GAMEHOTEL EXPO attracted thousands of game aficionados and a broad audience who gladly took the opportunity to test drive the latest and hottest games of the year.  | review gamehotel 'future moves II' |

The highlight of the two-day GAMEHOTEL Season Six flagship edition was the electrifying GAMEHOTEL SHOW on a Saturday evening. The three-hour event featured some of the world's hottest game developers, including Keiichi Yano, Chris Hecker, Petri Purho, and Ru Weerasuriya, plus a new edition of the thrilling GRAND GAME BATTLE where über-motivated audience members joined the international stars on stage to show off their skills in a breathtaking multi-round battle. At the top-notch GAMEHOTEL CONGRESS, held in conjunction with a new edition of the GAMEHOTEL EXPO, leading international speakers, including Rmbr CEO Gabe Zichermann, and Steven Poole aka Trigger Happy, spotlighted how game mechanics and so-called funware are successfully used outside the games industry.  | review gamehotel 'gaming into life II' |

Season Seven introduced a new annual edition. The GAMEHOTEL BOSS SUITE premiered at Gamescom Cologne, Europe's biggest convention on interactive entertainment, attended by over 250'000 persons. On a beautiful summer evening, the latest add-on to the international event series brought together leading figures and guests from the global interactive entertainment industry for an exclusive rooftop party and talk-show extravaganza at the new Microsoft building overlooking Cologne‘s Rheinau harbor. Among the event's guest stars: Assassin's Creed creator Patrice Désilets, Matias Myllyrinne, CEO of Alan Wake developer Remedy, Peter Molyneux, and many more. Other Season Seven events included the select GAMEHOTEL SOIREE, featuring the new Battle of Ideas, as well as a novel pop-up concept expo on interactive entertainment, attended by over 40'000 visitors from all walks of life. It transformed a futuristic urban entertainment and shopping destination into the first GAMEPROMENADE.  | review gamehotel 'boss suite' | review gamehotel 'soirée' and 'gamepromenade' |

SEASON EIGHT
As it heads into Season Eight, GAMEMHOTEL continues to cultivate the unique spirit that has made it the "place where you'll discover tomorrow's games and digital heroes" (Télérama, Paris). The series will pursue its world tour, and further extend the activities of the spin-off GAMEHOTEL THINK TANK. Stay tuned for the latest announcements, and find out what is currently making waves on GAMEHOTEL's radar. | news season eight |


SHOWCASES
Over the past seven years, GAMEHOTEL has also launched a series of complementary spin-offs and showcases that highlight just how much interactive entertainment impacts popular culture around the world. They include the highly original GAMEHOTEL Deathmatch extravaganza, the Grand Game Battle, the Game Music Blind Test, the Game Character Contest, the GAMEHOTEL Replay series, the Music Video Showreel, and the popular Designer Toy Showcase featuring a dazzling selection of urban vinyl figures by some of the world's finest designers. | gamehotel deathmatch | designer toy showcase|

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| 22/02/2010 | Link |

 
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