:: G A M E H O T E L ::

International Event Series on Interactive Entertainment

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Since its spectacular Paris debut, GAMEHOTEL, the successful international think tank and event series, has transposed the latest trends in interactive entertainment into vibrant shows and inspiring congresses.

Packed with ideas, style, and a whole lot of fun, it features the world's leading game industry visionaries, and offers wide-ranging access to the global phenomenon of interactive entertainment. more





GAMEHOTEL has received praise from specialized and mainstream media.

"Moments of rare cultural insight. Refreshing and exuberant!" (Edge Magazine, London)

"The place where you discover tomorrow's games and digital heroes." (Télérama, Paris)

"A much-needed counter-balance to the industry's play-it-safe agenda." (Xbox Nation, San Francisco)

"Relaxing atmosphere, cheerfully designed!" (Famitsu Magazine, Tokyo)

"Crawling with hot game designers. A slick stage presentation and interview extravaganza ... impressive." (Kotaku)

"A celebration of video gaming as it relates to pop culture at large!" (Gamasutra, San Francisco)

"A groundbreaking gaming lifestyle event that puts games on the public radar." (German National TV ZDF)

"Some of the most innovative people in games - a success." (Gamespot, San Francisco)

"A great evening on digital pop culture." (Libération, Paris) more



The spin-off GAMEHOTEL THINK TANK analyzes critical trends and business opportunities in interactive entertainment.

In collaboration with partners from the games industry, research, and the media, it spotlights the influence of games in the media, in marketing, communication, advertising, service and product design. It designs and co-produces events, seminars, and innovation workshops throughout Europe. more



Catch a glimpse of GAMEHOTEL's stylish live events.

A selection of images from GAMEHOTEL's flagship events in Europe and the US. more




Stars and rising stars, future directions of interactive entertainment, and the magic of games!

This journey into the universe of games and digital pop culture will feature some of the world's most exciting interactive entertainment visionaries, including many GAMEHOTEL guests.

The book, co-authored by GAMEHOTEL founder Tina Cassani, and TNC Network director Bruno Beusch, is scheduled for release in 2010.




Contact data, press releases, and information on sponsorship opportunities. more



GAMEHOTEL THINK TANK. The Future of Interactive Entertainment. more

GAMEHOTEL AT GAMESCOM COLOGNE. Boss Suite edition at Europe's biggest interactive entertainment event.

GAMEHOTEL PARIS. Season Eight's edition of the legendary Paris Extravaganza.

GAMEHOTEL & GAMEPROMENADE ZURICH.



GAMEHOTEL 'BOSS SUITE' COLOGNE. A summer night rooftop party and talk-show extravaganza at Gamescom Cologne, featuring a roster of heavy hitters from the global interactive entertainment industry. more

GAMEHOTEL 'FUTURE MOVES II'. An electrifying two-day event featuring the thrilling Grand Game Battle, a top-notch congress, and another edition of the legendary live show with some of the world's most respected game designers. more

GAMEHOTEL 'GAMING INTO LIFE'. A world-class lineup of game visionaries spotlights the power of interactive entertainment, as GAMEHOTEL swaps the familiar Silicon Valley and Paris venues for the vibrant feel of one of Europe's most thriving club environments. more

GAMEHOTEL 'JAPAN UNLIMITED'. Celebrated Japanese game creators make their first public appearances in Europe as another exuberant GAMEHOTEL show explores promising threads of innovation and creativity in interactive entertainment. more

GAMEHOTEL 'FUTURE MOVES'. Extreme hover board racing, stylish kung fu moves, and novel control systems - visionary game creators from Europe and the US offer a glimpse into the rich future of interactive entertainment. more

GAMEHOTEL 'GDC CALIFORNIA'. From high-profile game creators to Asia's wildest urban toy designers and MTV Award-winning music video directors - all come together as GAMEHOTEL's flagship event premiers at the world's largest game development convention. more

GAMEHOTEL 'GAMING INTO LIFE II'. Thousands of game aficionados and broad audiences flock to the two-day festival featuring another flagship live show with world-class designers, a vibrant expo, and a top-notch congress. more

GAMEHOTEL 'PARIS EXTRAVAGANZA'. With a stellar line-up of hand-picked guests from the international games and digital pop culture scenes, GAMEHOTEL kicks off in Paris with an exuberant event to an enthusiastic audience. more



Leading game developers, top game industry executives, hot innovators from design, music, and film - GAMEHOTEL plays host to high-profile guests:

Tetsuya Mizuguchi, Mark Healey, Alex Rigopulos, Phil Harrison, Cevat Yerli, Jade Raymond, Patrice Desilets, Masaya Matsuura, David Cage, Keiichi Yano, Keita Takahashi, Mathieu Castelli, Will Wright, Matias Myllyrinne, Neil Young, Alan Yu, H5, Doug Church, Peter Molyneux, Julien Merceron, Chris Hecker, Gareth Wilson, Adrian Hon, Petri Purho, Ru Weerasuriya, Tom Söderlund, Devilrobots, FuriFuri, Brothersfree, Steven Poole, David Choquet, and many more. more




Exclusive urban vinyls and cool tees by leading toy designers and graphic artists.

Limited edition designer toys, created by GAMEHOTEL guests FuriFuri, and exclusive orange series tees, featuring logo design by Superdeux, are sold out.

Fresh Season Seven collectables will be available soon.



ELECTRIFYING 'GAMEHOTEL SOIREE' AND STYLISH FIRST 'GAMEPROMENADE'

Following successful shows in Paris, California, and at Gamescom Cologne, Gamehotel, the international think tank and event series on interactive entertainment, returned to Zurich for a fourth consecutive year, showcasing two new formats: The electrifying Gamehotel Soirée, and the stylish Gamepromenade.

The annual trend showcase kicked off with the exclusive Gamehotel Soirée featuring a roster of luminaries from the world of interactive entertainment. Over 40'000 visitors experienced the first Gamepromenade, Gamehotel’s novel concept expo on interactive entertainment.



Among the many highlights of the select Gamehotel Soiree was the captivating Battle of Ideas. Gamehotel director Bruno Beusch brought together leading industry figures and promising newcomers to exchange ideas in a fast-paced multi-round battle on the present and future of interactive entertainment, based around the theme of „Reinventing Fun – From Games to Entertainment.“ An excellent opportunity for the audience to get firsthand insight into an industry that is currently reinventing itself between music, film and social media, shaking up the global entertainment landscape along the way.

World premiere: The first carbon-neutral game
The top-notch lineup was headed by Matias Myllyrinne, CEO of legendary developer Remedy Entertainment and creator of “Max Payne”. He impressed the audience with a glimpse behind the scenes of the upcoming psychological action thriller “Alan Wake”, largely inspired by successful TV series. More great live action happened as Kevin McSherry, Head of Studio, and Daniel Neil, Music Director, at FreeStyleGames demoed their upcoming music game “DJ Hero”, brilliantly supported on stage by former turntablist world champion DJ Blakey. Alex Amsel, CEO of British developer Tuna, and Marten Brüggemann from Sweden, delighted the audience with presentations of their new titles that give a refreshing spin to existing game genres. Jeroen Ellferich, CEO of Amsterdam-based production company Ex Machina, added his highly inspiring views on the massive potential of linking up interactive entertainment, television and social media.



The electrifying talkshow extravaganza peaked with a dramatic finale when the interactive entertainment visionairies developed, live on stage, the world’s very first carbon-neutral game. The tongue-in-cheek concept of a futuristic ecogame played with a biodegrabable flower controller was voted the clear winner by the thrilled audience.





Gamepromenade: Concept expo on interactive entertainment
The by invitation only Gamehotel Soirée was followed by the publicly accessible Gamepromenade. Over 40'000 delighted visitors strolled through the novel pop-up concept expo, which transformed the futuristic urban entertainment and shopping destination “Sihlcity” into the first Gamepromenade.



Largely inspired by the look and feel of fashionable Parisian concept stores, the Gamepromenade staged interactive entertainment as a rich, shared experience for people from all walks of life. British designer Guy McKinley decorated stylish urban entertainment islands that invited shoppers and passersby to explore the multi-layered connections between today’s communication, shopping and interactive entertainment landscapes. Passersby and game aficionados alike gladly took the opportunity to discover the season’s interactive entertainment highlights and browse seamlessly between real and virtual worlds.




See also: event preview and program

| 02/11/2009 | Link |

 
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