:: G A M E H O T E L ::

International Event Series on Interactive Entertainment

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Since its spectacular Paris debut, GAMEHOTEL, the successful international think tank and event series, has transposed the latest trends in interactive entertainment into vibrant shows and inspiring congresses.

Packed with ideas, style, and a whole lot of fun, it features the world's leading game industry visionaries, and offers wide-ranging access to the global phenomenon of interactive entertainment. more





GAMEHOTEL has received praise from specialized and mainstream media.

"Moments of rare cultural insight. Refreshing and exuberant!" (Edge Magazine, London)

"The place where you discover tomorrow's games and digital heroes." (Télérama, Paris)

"A much-needed counter-balance to the industry's play-it-safe agenda." (Xbox Nation, San Francisco)

"Relaxing atmosphere, cheerfully designed!" (Famitsu Magazine, Tokyo)

"Crawling with hot game designers. A slick stage presentation and interview extravaganza ... impressive." (Kotaku)

"A celebration of video gaming as it relates to pop culture at large!" (Gamasutra, San Francisco)

"A groundbreaking gaming lifestyle event that puts games on the public radar." (German National TV ZDF)

"Some of the most innovative people in games - a success." (Gamespot, San Francisco)

"A great evening on digital pop culture." (Libération, Paris) more



The spin-off GAMEHOTEL THINK TANK analyzes critical trends and business opportunities in interactive entertainment.

In collaboration with partners from the games industry, research, and the media, it spotlights the influence of games in the media, in marketing, communication, advertising, service and product design. It designs and co-produces events, seminars, and innovation workshops throughout Europe. more



Catch a glimpse of GAMEHOTEL's stylish live events.

A selection of images from GAMEHOTEL's flagship events in Europe and the US. more




Stars and rising stars, future directions of interactive entertainment, and the magic of games!

This journey into the universe of games and digital pop culture will feature some of the world's most exciting interactive entertainment visionaries, including many GAMEHOTEL guests.

The book, co-authored by GAMEHOTEL founder Tina Cassani, and TNC Network director Bruno Beusch, is scheduled for release in 2010.




Contact data, press releases, and information on sponsorship opportunities. more



GAMEHOTEL THINK TANK. The Future of Interactive Entertainment. more

GAMEHOTEL AT GAMESCOM COLOGNE. Boss Suite edition at Europe's biggest interactive entertainment event.

GAMEHOTEL PARIS. Season Eight's edition of the legendary Paris Extravaganza.

GAMEHOTEL & GAMEPROMENADE ZURICH.



GAMEHOTEL 'BOSS SUITE' COLOGNE. A summer night rooftop party and talk-show extravaganza at Gamescom Cologne, featuring a roster of heavy hitters from the global interactive entertainment industry. more

GAMEHOTEL 'FUTURE MOVES II'. An electrifying two-day event featuring the thrilling Grand Game Battle, a top-notch congress, and another edition of the legendary live show with some of the world's most respected game designers. more

GAMEHOTEL 'GAMING INTO LIFE'. A world-class lineup of game visionaries spotlights the power of interactive entertainment, as GAMEHOTEL swaps the familiar Silicon Valley and Paris venues for the vibrant feel of one of Europe's most thriving club environments. more

GAMEHOTEL 'JAPAN UNLIMITED'. Celebrated Japanese game creators make their first public appearances in Europe as another exuberant GAMEHOTEL show explores promising threads of innovation and creativity in interactive entertainment. more

GAMEHOTEL 'FUTURE MOVES'. Extreme hover board racing, stylish kung fu moves, and novel control systems - visionary game creators from Europe and the US offer a glimpse into the rich future of interactive entertainment. more

GAMEHOTEL 'GDC CALIFORNIA'. From high-profile game creators to Asia's wildest urban toy designers and MTV Award-winning music video directors - all come together as GAMEHOTEL's flagship event premiers at the world's largest game development convention. more

GAMEHOTEL 'GAMING INTO LIFE II'. Thousands of game aficionados and broad audiences flock to the two-day festival featuring another flagship live show with world-class designers, a vibrant expo, and a top-notch congress. more

GAMEHOTEL 'PARIS EXTRAVAGANZA'. With a stellar line-up of hand-picked guests from the international games and digital pop culture scenes, GAMEHOTEL kicks off in Paris with an exuberant event to an enthusiastic audience. more



Leading game developers, top game industry executives, hot innovators from design, music, and film - GAMEHOTEL plays host to high-profile guests:

Tetsuya Mizuguchi, Mark Healey, Alex Rigopulos, Phil Harrison, Cevat Yerli, Jade Raymond, Patrice Desilets, Masaya Matsuura, David Cage, Keiichi Yano, Keita Takahashi, Mathieu Castelli, Will Wright, Matias Myllyrinne, Neil Young, Alan Yu, H5, Doug Church, Peter Molyneux, Julien Merceron, Chris Hecker, Gareth Wilson, Adrian Hon, Petri Purho, Ru Weerasuriya, Tom Söderlund, Devilrobots, FuriFuri, Brothersfree, Steven Poole, David Choquet, and many more. more




Exclusive urban vinyls and cool tees by leading toy designers and graphic artists.

Limited edition designer toys, created by GAMEHOTEL guests FuriFuri, and exclusive orange series tees, featuring logo design by Superdeux, are sold out.

Fresh Season Seven collectables will be available soon.



GAMEHOTEL SEASON SIX: SHOW, CONGRESS & EXPO

| German | Show | Congress | Expo | Tickets | Venue | Media | Partners | Contact |

Since its spectacular 2003 Paris debut, the celebrated international event series GAMEHOTEL has been exposing the latest trends in interactive entertainment in vibrant shows and enthralling conferences. Following up on successful shows in Paris and California, GAMEHOTEL returns to Zurich on October 24 & 25 for a third edition in German-speaking Europe. Packed with ideas, style, and a whole lot of fun, the exuberant live event offers wide-ranging access to the global phenomenon of interactive entertainment.

The legendary GAMEHOTEL SHOW live extravaganza features some of the world's hottest game designers from the US, Japan, and Europe. This inspiring journey into the future of interactive entertainment is a once-in-a-lifetime opportunity for game fans and broad audiences to experience world-class game creators sharing their thoughts and visions while presenting their latest titles. The two-hour show's highlight is the thrilling GRAND GAME BATTLE, where über-motivated gamers show off their skills in a breathtaking multi-round battle.


At the GAMEHOTEL CONGRESS, leading international speakers spotlight the growing influence of video games in the marketplace, society and culture. This year’s focus is on how game mechanics and so-called funware are successfully used outside the gaming industry. The congress offers decision makers, opinion leaders, and practitioners in the media, marketing, advertisement, and creative industries highly inspiring first-hand insights into critical trends and developments, and brings them up to speed on new business opportunities.

At the GAMEHOTEL EXPO, game aficionados and a broad audience discover a selection of the hottest games of the year, from blockbuster titles to innovative new genres and casual games.

GAMEHOTEL takes place on October 24 and 25, 2008, at the futuristic Arena Filmcity in Zurich. It is owned and produced by event organizer and digital media consultancy TNC Network.

PROGRAM OVERVIEW
Friday, October 24, 2008

1:30pm - 6:30pm: GAMEHOTEL CONGRESS (Tickets)
2:00pm - 12:00am: GAMEHOTEL EXPO (admission free)

Saturday, October 25, 2008
12:00pm - 12:00am: GAMEHOTEL EXPO (admission free)
8:30pm - 11:00pm: GAMEHOTEL SHOW & GRAND GAME BATTLE (Tickets)

 



CELEBRATING VIDEO GAMES
Never before have computer and video games held such an important position in the marketplace, society, and culture. "Games have evolved into a flourishing multi-billion business, reach a mass audience around the world, and have a deep impact on today's entertainment, consumer, and communication habits," says GAMEHOTEL director Bruno Beusch. Since its spectacular 2003 Paris debut, GAMEHOTEL, the acclaimed international event series with the pop-cultural spin, has transposed the latest trends in interactive entertainment into vibrant shows and enthralling conferences. "GAMEHOTEL celebrates video games as a driving force in today's popular culture, and shows what the future holds," says GAMEHOTEL executive producer Tina Cassani.

GAMEHOTEL - THE BRAND
GAMEHOTEL has established itself as a dynamic, trend-setting international brand with a unique, fresh image in the field of interactive entertainment and digital lifestyle. GAMEHOTEL stands for successful, innovative and entertaining events with an international all-star lineup, a trademark balance of fun and content, and high credibility and acceptance amongst target audiences. In addition to its flagship live events, GAMEHOTEL produces an ongoing series of TV and cross media programs, as well as corporate seminars, conferences, and studies on the influence of video games in advertisement, marketing, the media, education and the workplace. In 2007, GAMEHOTEL launched the spin-off GAMEHOTEL THINK TANK. In collaboration with partners from the industry and the media, it forecasts critical trends and developments in interactive entertainment.

After its celebrated 2003 Paris launch in a historic artistocratic town house, in 2004, GAMEHOTEL became part of the official program of the Game Developer's Conference, the world's premiere video game developer convention, held at the monumental San Jose Civic Auditorium in the heart of Silicon Valley. In 2006, following up on more sold-out shows in Paris, GAMEHOTEL added a new annual edition held at a futuristic movie theater complex in the bustling economic capital of Zurich. In 2009, GAMEHOTEL Germany will premiere in the city of Cologne.

PRAISE FROM THE PUBLIC AND THE MEDIA
The audience, the media, and the industry described GAMEHOTEL events in glowing terms: Yahoo: "The symbol of future events on video games." French weekly Télérama: "The place where you discover tomorrow's games and digital heroes." Leading London-based game magazine Edge: "A valuable and enduring achievement; refreshing and exuberant." French daily Libération: "A great evening on digital pop culture." Californian Xbox Nation magazine: "Fun, relaxation, and intelligent discourse!" German national TV ZDF: "A groundbreaking gaming lifestyle event that puts games on the public radar." National TV channel SF: "The Spielbergs, Coppolas and Scorseses of the virtual world show where interactive entertainment is headed." Zurich's Tagesanzeiger: "A big showdown featuring the latest trends from the gaming world." Kotaku: "Crawling with hot game designers. A slick stage presentation ... impressive." Tokyo-based game magazine Famitsu: "Relaxing atmosphere, cheerfully designed!" Online game magazine Gamespot: "[Featuring] some of the most innovative people in games, GAMEHOTEL is a success." High-profile game magazine Gamasutra: "A celebration of video gaming as it relates to pop culture at large."

WHO'S WHO OF VIDEO GAMES
The guest list of previous GAMEHOTEL events and spin offs reads like a who’s who of video games. Over 50 heavy hitters of the interactive entertainment industry have appeared on the show: celebrated Japanese creator of Lumines, 99 Nights, and Rez, Tetsuya Mizuguchi; British game developer legend Peter Molyneux; Sims creator Will Wright; Sony's former Worldwide Studios’ president, Phil Harrison; Neil Young, former Vice President of Electronic Arts; the new enfant terrible on the block and mastermind behind cult title Katamari Damacy, Keita Takahashi; the creative mind behind the highly anticipated LittleBigPlanet, Mark Healey; Assassin's Creed producer, Jade Raymond; French visionary David Cage; Guitar Hero and RockBand creator, and Harmonix’ CEO, Alex Rigopulos; EA’s A & R director, Alan Yu; Crytek's Cevat Yerli; British author and columnist Steven Poole, aka ‘Trigger Happy’; Japanese music-action game master Masaya Matsuura, and many more.






| 31/07/2008 | Link |

 
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